Thursday, 29 October 2015

We interrupt this programme.....

with some top news

Actually a couple of bits...

1. Horse and Musket: Dawn of an Era

By Sean Chick, top bloke and designer of Frederick's War:  

"Horse and Musket: Dawn of an Era is a simple tactical game based on the Hold the Line system that covers the development of musket warfare from Vienna in 1683 and Sedgemoor in 1685 to Appomattox in 1865. Volume I will cover warfare in the west from 1683-1739, when the bayonet replaced the pike."

Check out the blurb at BGG.

I can't wait. Sean needs a publisher!

2. Hold the Line

"Received a note from Worthington Publishing that the Hold the Line System will be remastered after the first of 2016. Kudos to Worthington -- this is a good system."

BGG rumour or not? Who knows.


Norm said...

The problem with Hold the Line and also evident in their Scotland Rising game is that though an attacker starts off with a lot of units, they only ever get a chance to activate and use part of the force as the limited number of turns and activation system conspire to put the attacker under pressure to get on with it, with the units immediately at hand and so a big part of their army remains in the rear ... inactive!

Old Trousers said...

I agree. It is rare tho that all parts of an army are active simulaneously. I wonder if there is a magic number that reflects the ability of an army to manage concurrent battlefield tasks and whether that number is different for each army? Or maybe the action point total just has to be bigger. Its worth playing around with.

By the way, good luck with Stamford Bridge!