Monday, 6 May 2019

Oh, I seem to have nearly invented....


....geomorphic maps! It is interesting that when you print out the OHW hex maps they seem to be nearly geomorphic. This gives me a few ideas! 

I aim to have up on the game page the PNG files for the maps and a revised (improved) counter set in the next couple of days.

9 comments:

Duc de Gobin said...

This is excellent stuff.
Combining this with your rules from last post allows an entire campaign to be fought in one day ...no, like a WHOLE CAMPAIGN!!!!

Chris said...

Nifty...very nifty. Can't wait to see how it comes out! Thanks for doing all this.

Best regards,

Chris Johnson

Norm said...

I spent a pleasant day with your campaign today ..... but with some twists :-)

will post details soon. Enjoyed, thanks.

Peter said...

I do like the look of the hex-based maps you have created from OHW. What do you use to create them?

Norm said...

Jay, here is the link, all good thanks for doing all the working out etc for the engine.

http://battlefieldswarriors.blogspot.com/search/label/1%20Hour%20Wargames




Old Trousers said...

Hi Duc, Chris and Peter,

Thanks for your interest, hope you enjoy it. By the way, the hex maps are done using the Memoir 44 map editor from the Days of Wonder website.

Hi Norm,

I really enjoyed your post. Many thanks for giving it a go!

Cheers all

Jay

Kaptain Kobold said...

I did a breakdown of the terrain for the OHW scenarios when I tried to put together a 'travel set'. You can find it here:

https://hordesofthethings.blogspot.com/2015/02/terrain-for-one-hour-wargames.html

Old Trousers said...

Thanks Kaptain, this is great! I'm compiling a gazetteer to the OHW scenarios to save flicking through them hundreds of times, do you mind if I add the terrain count too?

Cheers

Jay

Kaptain Kobold said...

Please - make whatever use of it you want. It might be worth a double-check. I notice I said I needed 3 x 6"x6" area pieces, then only made 2. I think I'm assuming that the third comes from combining two 6"x3" sections (As I recall only the Ambush scenario uses that much area terrain).