....geomorphic maps! It is interesting that when you print out the OHW hex maps they seem to be nearly geomorphic. This gives me a few ideas!
I aim to have up on the game page the PNG files for the maps and a revised (improved) counter set in the next couple of days.
This is excellent stuff.
ReplyDeleteCombining this with your rules from last post allows an entire campaign to be fought in one day ...no, like a WHOLE CAMPAIGN!!!!
Nifty...very nifty. Can't wait to see how it comes out! Thanks for doing all this.
ReplyDeleteBest regards,
Chris Johnson
I spent a pleasant day with your campaign today ..... but with some twists :-)
ReplyDeletewill post details soon. Enjoyed, thanks.
I do like the look of the hex-based maps you have created from OHW. What do you use to create them?
ReplyDeleteJay, here is the link, all good thanks for doing all the working out etc for the engine.
ReplyDeletehttp://battlefieldswarriors.blogspot.com/search/label/1%20Hour%20Wargames
Hi Duc, Chris and Peter,
ReplyDeleteThanks for your interest, hope you enjoy it. By the way, the hex maps are done using the Memoir 44 map editor from the Days of Wonder website.
Hi Norm,
I really enjoyed your post. Many thanks for giving it a go!
Cheers all
Jay
I did a breakdown of the terrain for the OHW scenarios when I tried to put together a 'travel set'. You can find it here:
ReplyDeletehttps://hordesofthethings.blogspot.com/2015/02/terrain-for-one-hour-wargames.html
Thanks Kaptain, this is great! I'm compiling a gazetteer to the OHW scenarios to save flicking through them hundreds of times, do you mind if I add the terrain count too?
ReplyDeleteCheers
Jay
Please - make whatever use of it you want. It might be worth a double-check. I notice I said I needed 3 x 6"x6" area pieces, then only made 2. I think I'm assuming that the third comes from combining two 6"x3" sections (As I recall only the Ambush scenario uses that much area terrain).
ReplyDelete